![]() ![]() If you're adamant that it stays in for some reason, it absolutely needs to be optional. Take a look at this feature one more time, devs. I don't really want my character looking more and more like a meth-head every day. The eye bags need to be optional.Īlso, after playing a bit longer, the eye bags make the characters look like drug addicts, especially at some angles and in certain lighting. Dystopian farming takes a unique spin in My Time at Sandrock, the sequel to My Time at Portia, offering an extensive character customization process. It would be different if Sandrock were to be some hyper-realistic, real world type game, but neither Portia, nor Sandrock as you are billing it, are meant to be that type of game. My Time at Sandrock, the sequel to My Time at Portia, introduces a complex character creator with unique and diverse customization options. I don't want it in the games I use to relax and de-stress. My life and my job are stressful enough-I have bags and stress and all the visible signs of overworked/underpaid working-poor every single day of my life. I get some people really, really want a lot of realism in this type of game, but there are many of us who use this as an escape. That's more a penalty on the player, having to look at it, than a penalty on the character, like stamina drain is. Just pass out on the second night in a row at whatever hour being up.īut if nothing else, no eye bags. IRL most people don't pass out from pulling a single all nighter but certainly do have less energy from it. A choice might be an option though, you can pass out now and wake up at home with however much stamina, or choose to stay up and accept the penalties of lost stamina and faster draining stamina. I know some use pass out as an emergency way to get home when stuck rather than loose the whole day's progress, though that doesn't seem to be intended game design. There could easily be other penalties like no stamina regen if you don't sleep/sleep to late, maybe makes your stamina drain faster the next day as well. When I'm out running around late, I'll sometimes see NPCs, so kinda sucks I as a player have to pass out when they get to stay up. I don't really like the passing out mechanic either but am used to it in games so accept it. I don't want to look at that on my character. ![]()
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